// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef CRE_OWL_ANIM_H__
#define CRE_OWL_ANIM_H__

namespace cre_owl_Anim
{
    enum
    {
        CRE_OWL_M_IDLE          = 1,
        CRE_OWL_M-FIDGET        = 3,
        CRE_OWL_M-FIDGET-02     = 2,
        CRE_OWL_M-INTERACT      = 0
    };
}

#endif  // #ifndef CRE_OWL_ANIM_H__
