// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef MF_HAZMAT-ELITE_ANIM_H__
#define MF_HAZMAT-ELITE_ANIM_H__

namespace mf_hazmat-elite_Anim
{
    enum
    {
        MF_E_G_FIREPOLE         = 9,
        MF_E_G_FIREPOLE_IDLE    = 10,
        MF_E_G_FLEX             = 0,
        MF_E_G_FLEX2            = 2,
        MF_E_G_FLEX3            = 1,
        MF_E_G_TALK-KIND        = 5,
        MF_M_G_IDLE             = 3,
        MF_M_G_IDLE_03          = 4,
        MF_M_G_WINDOW-WASHER-FALL = 6,
        MF_M_G_WINDOW-WASHER-IDLE = 7,
        MF_M_G_WINDOW-WASHER-INTERACT = 8
    };
}

#endif  // #ifndef MF_HAZMAT-ELITE_ANIM_H__
