<?xml version="1.0" ?>
<!-- DO NOT EDIT THIS FILE -->
<triggers nextID="78">
    <trigger id="1" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom2, 489, death" />
        </event>
    </trigger>
    <trigger id="2" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom3, 489, death" />
        </event>
    </trigger>
    <trigger id="3" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom1, 489, death" />
        </event>
    </trigger>
    <trigger id="4" enabled="1">
        <event id="OnRebuildComplete">
            <command id="setTimer" target="self" args="explode01, 1" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="JailCell01" args="0" />
        </event>
    </trigger>
    <trigger id="5" enabled="1">
        <event id="OnRebuildComplete">
            <command id="setTimer" target="self" args="boom02, 1" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="JailCell02" args="0" />
        </event>
    </trigger>
    <trigger id="6" enabled="1">
        <event id="OnRebuildComplete">
            <command id="setTimer" target="self" args="boom3, 2" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="JailCell03" args="0" />
        </event>
    </trigger>
    <trigger id="7" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom4, 489, death" />
        </event>
    </trigger>
    <trigger id="8" enabled="1">
        <event id="OnRebuildComplete">
            <command id="setTimer" target="self" args="boom4, 1" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="JailCell04" args="0" />
        </event>
    </trigger>
    <trigger id="10" enabled="1">
        <event id="OnArrivedAtEndOfPath">
            <command id="setTimer" target="self" args="destoryTime, 8" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="self" args="0" />
        </event>
    </trigger>
    <trigger id="65" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom2,489,death" />
        </event>
    </trigger>
    <trigger id="67" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom4,489,death" />
        </event>
    </trigger>
    <trigger id="68" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom3,489,death" />
        </event>
    </trigger>
    <trigger id="70" enabled="1">
        <event id="OnTimerDone">
            <command id="PlayEffect" target="self" args="boom1,489,death" />
        </event>
    </trigger>
    <trigger id="75" enabled="1">
        <event id="OnEnter">
            <command id="play2DAmbientSound" target="target" args="{46942a9c-02c8-4fcd-9ee5-1a64d286c26c}" />
        </event>
        <event id="OnExit">
            <command id="stop2DAmbientSound" target="target" args="{46942a9c-02c8-4fcd-9ee5-1a64d286c26c}" />
        </event>
    </trigger>
    <trigger id="76" enabled="1">
        <event id="OnRebuildComplete">
            <command id="playCinematic" target="target" args="MastSwing_02,0" />
        </event>
    </trigger>
</triggers>
