<?xml version="1.0" ?>
<!-- DO NOT EDIT THIS FILE -->
<triggers nextID="18">
    <trigger id="1" enabled="1">
        <event id="OnInteract">
            <command id="toggleTrigger" target="objGroup" targetName="g_triggers" args="1" />
        </event>
    </trigger>
    <trigger id="4" enabled="0">
        <event id="OnInteract">
            <command id="destroyObj" target="objGroup" targetName="g_triggersmash" />
        </event>
    </trigger>
    <trigger id="5" enabled="1">
        <event id="OnCreate">
            <command id="setPickType" target="self" args="9" />
            <command id="toggleTrigger" target="self" args="0" />
        </event>
        <event id="OnInteract">
            <command id="moveObject" target="objGroup" targetName="g_ninja" args="0,7.5,0" />
            <command id="repelObject" target="objGroup" targetName="g_ninja" args="75" />
            <command id="playSound" target="target" args="bouncers,200" />
            <command id="setTimer" target="self" args="ninjaPwn,1" />
        </event>
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="g_ninja" />
        </event>
    </trigger>
    <trigger id="6" enabled="1">
        <event id="OnTouch">
            <command id="zonePlayer" target="target" args="77" />
        </event>
    </trigger>
    <trigger id="7" enabled="0">
        <event id="OnDestroy">
            <command id="destroyObj" target="targetTeam" />
        </event>
    </trigger>
    <trigger id="8" enabled="1">
        <event id="OnInteract">
            <command id="zonePlayer" target="target" args="315" />
        </event>
    </trigger>
    <trigger id="9" enabled="1">
        <event id="OnEnter">
            <command id="setMaxHealth" target="target" args="10" />
            <command id="setHealth" target="target" args="10" />
            <command id="setMaxArmor" target="target" args="10" />
            <command id="setArmor" target="target" args="10" />
            <command id="setMaxImagination" target="target" args="10" />
            <command id="setImagination" target="target" args="10" />
        </event>
        <event id="OnExit">
            <command id="setHealth" target="target" args="2" />
            <command id="setMaxHealth" target="target" args="4" />
            <command id="setArmor" target="target" args="2" />
            <command id="setMaxArmor" target="target" args="4" />
            <command id="setImagination" target="target" args="2" />
            <command id="setMaxImagination" target="target" args="4" />
        </event>
    </trigger>
    <trigger id="10" enabled="1">
        <event id="OnCreate">
            <command id="setPickType" target="self" args="8" />
        </event>
        <event id="OnInteract">
            <command id="setTimer" target="self" args="nevarEnd,1" />
            <command id="playSound" target="target" args="bouncers,200" />
        </event>
        <event id="OnTimerDone">
            <command id="pushObject" target="objGroup" targetName="g_timerTarget" args="0,30,0" />
            <command id="rotateObject" target="objGroup" targetName="g_timerTarget" args="0,45,0" />
            <command id="setTimer" target="self" args="nevarEnd,1" />
        </event>
    </trigger>
    <trigger id="11" enabled="1">
        <event id="OnInteract">
            <command id="cancelTimer" target="objGroup" targetName="g_timerButton" args="nevarEnd" />
        </event>
    </trigger>
    <trigger id="12" enabled="1">
        <event id="OnCreate">
            <command id="setMaxHealth" target="self" args="5" />
            <command id="setHealth" target="self" args="5" />
        </event>
        <event id="OnHit">
            <command id="moveObject" target="target" args="0,5,0" />
            <command id="repelObject" target="target" args="40" />
        </event>
    </trigger>
    <trigger id="13" enabled="1">
        <event id="OnInteract">
            <command id="setPath" target="objGroup" targetName="g_timerTarget" args="Path A" />
        </event>
    </trigger>
    <trigger id="14" enabled="1">
        <event id="OnInteract">
            <command id="setPath" target="objGroup" targetName="g_timerTarget" args="Path B" />
        </event>
    </trigger>
    <trigger id="17" enabled="1">
        <event id="OnEnter">
            <command id="playCinematic" target="target" args="trigger_cam,0,wait" />
        </event>
        <event id="OnExit">
            <command id="endCinematic" target="target" args="0" />
        </event>
    </trigger>
</triggers>
