<?xml version="1.0" ?>
<!-- DO NOT EDIT THIS FILE -->
<triggers nextID="29">
    <trigger id="2" enabled="1">
        <event id="OnDestroy">
            <command id="destroyObj" target="objGroup" targetName="CaveSmash" args=" " />
        </event>
    </trigger>
    <trigger id="6" enabled="1">
        <event id="OnDestroy">
            <command id="destroyObj" target="objGroup" targetName="AirSmash1" args=" " />
        </event>
    </trigger>
    <trigger id="7" enabled="1">
        <event id="OnCreate">
            <command id="setBouncerState" target="self" args="off" />
        </event>
    </trigger>
    <trigger id="8" enabled="1">
        <event id="OnCreate">
            <command id="setBouncerState" target="self" args="off" />
        </event>
    </trigger>
    <trigger id="9" enabled="1">
        <event id="OnEnter">
            <command id="setBouncerState" target="objGroup" targetName="Bouncer1" args="on" />
        </event>
        <event id="OnExit">
            <command id="setBouncerState" target="objGroup" targetName="Bouncer1" args="off" />
        </event>
    </trigger>
    <trigger id="11" enabled="1">
        <event id="OnEnter">
            <command id="setBouncerState" target="objGroup" targetName="Bouncer2" args="on" />
        </event>
        <event id="OnExit">
            <command id="setBouncerState" target="objGroup" targetName="Bouncer2" args="off" />
        </event>
    </trigger>
    <trigger id="13" enabled="1">
        <event id="OnDestroy">
            <command id="destroyObj" target="objGroup" targetName="AirSmash3" args=" " />
        </event>
    </trigger>
    <trigger id="15" enabled="1">
        <event id="OnDestroy">
            <command id="destroyObj" target="objGroup" targetName="AirSmash4" args=" " />
        </event>
    </trigger>
    <trigger id="24" enabled="1">
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="Gate1" args=" " />
            <command id="setTimer" target="objGroup" targetName="Gate2" args="G3,1" />
        </event>
    </trigger>
    <trigger id="25" enabled="1">
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="Gate" args=" " />
            <command id="setTimer" target="objGroup" targetName="Gate1" args="G2,1" />
        </event>
    </trigger>
    <trigger id="26" enabled="1">
        <event id="OnTimerDone">
            <command id="destroyObj" target="objGroup" targetName="Gate2" args=" " />
        </event>
    </trigger>
    <trigger id="27" enabled="1">
        <event id="OnDestroy">
            <command id="destroyObj" target="objGroup" targetName="AirSmash2" args=" " />
        </event>
    </trigger>
    <trigger id="28" enabled="1">
        <event id="OnRebuildComplete">
            <command id="setTimer" target="objGroup" targetName="Gate" args="G1,1" />
            <command id="destroyObj" target="objGroup" targetName="Gate3" args=" " />
        </event>
    </trigger>
</triggers>
