function onRebuildComplete(self, msg) local player = msg.userID:GetID() local object = self:GetObjectsInGroup{group = "qbtele_01", ignoreSpawners = true}.objects[1] if object then local tele = object:GetPosition().pos msg.userID:Teleport {pos = {x = tele.x, y = tele.y, z = tele.z}, bIgnoreY = false} --object:PlayFXEffect{name = "febuildpop", effectID = 105, effectType = "create"} end end