// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef WINTERTRACK_ICICLES_ANIM_H__
#define WINTERTRACK_ICICLES_ANIM_H__

namespace wintertrack_icicles_Anim
{
    enum
    {
        WINTERTRACK_ICICLE_FALL = 1,
        WINTERTRACK_ICICLE_IDLE = 0
    };
}

#endif  // #ifndef WINTERTRACK_ICICLES_ANIM_H__
