--L_NPC_FIREFLY_FLOWER local aggroRadius = 4 local skillID = 33 function onProximityUpdate(self, msg) if msg.status == "ENTER" then local faction = msg.objId:GetFaction() if faction and faction.faction == 1 then self:CastSkill{skillID = skillID, optionalTargetID = msg.objId} end end end function onStartup(self) self:SetProximityRadius { radius = aggroRadius } end