function onStartup(self) self:SetProximityRadius { radius = 10, name = "swapScheme" }; end function onProximityUpdate(self, msg) if msg.status == "ENTER" then msg.objId:SetPlayerControlScheme { iScheme = 3, bSwitchCam = true} self:PlayFXEffect {effectType = "intro"} msg.objId:ShowActivityCountdown { bPlayCountdownSound = false, bPlayAdditionalSound = false, sndName = "no_sound", stateToPlaySoundOn = 0 } msg.objId:PlayFXEffect{effectType = "fireworks"} end end