require('o_mis') -- OnEnter in HF Trigger system function onCollisionPhantom(self, msg) local objID = msg.objectID local player = msg.senderID if GAMEOBJ:GetTimer():GetTime(player:GetName().name,self ) == 0 and msg.senderID:BelongsToFaction{factionID = 113}.bIsInFaction then -- --print("Vol Hit "..self:GetVar("num") ) GAMEOBJ:GetTimer():AddTimerWithCancel( 1 , player:GetName().name , self ) GAMEOBJ:GetZoneControlID():NotifyObject{ name="DriverPosition", ObjIDSender = player, param1 = tonumber( self:GetVar("num")) } end end