function onCollisionPhantom(self, msg) -- Only the local player can collide with this if ( msg.objectID:GetID() == GAMEOBJ:GetLocalCharID() ) then local player = msg.objectID if not ( player:GetFlag{iFlagID = 30}.bFlag ) then -- 30 is the smashing controls tutorial player:Help{ iHelpID = 30 } end GAMEOBJ:DeleteObject(self) end end