-------------------------------------------------------------- -- Script to change the fog settings in FV Racetrack as the player JUMPS OFF the starting bridge -- Modified from Brandi's fog script(s) for GF -- updated SteveY... 8-25-2010 -------------------------------------------------------------- function onCollisionPhantom(self, msg) if msg.objectID:GetID() == GAMEOBJ:GetControlledID():GetID() then LEVEL:SetSkyDome("mesh/env/env_sky_ra_fv_start.nif") LEVEL:SetLights( true, 0x494443, --ambient color false, 0xFFB26B, --directional color false, 0xEEBB00, --specular color false, 0x5A5A5A, --upper Hemi color false, { 0.70, 0.52, -0.48 }, --directional direction true, 0x151B23, --fog color true, --modifying draw distances (all of them) 150.0, 150.0, --fog near min/max 300.0, 450.0, --fog far min/max 10000.0, 10000.0, --post fog solid min/max 100.0, 200.0, --post fog fade min/max 8000.0, 8000.0, --static object cutoff min/max 8000.0, 8000.0, --dynamic object cutoff min/max true, "mesh/env/env_sky_ra_fv_start.nif", 1.0 -- blend time ) end end