---------------------------------------- -- Base Server side script for Spiderling type enemies -- -- Created by abeechler... 2/1/11 - moved script and updated ---------------------------------------- require('02_server/Enemy/General/L_SUSPEND_LUA_AI') function onStartup(self) baseStartup(self) end function baseStartup(self) self:SetStunImmunity{StateChangeType = "PUSH", bImmuneToStunAttack = true, bImmuneToInterrupt = true, bImmuneToStunMove = true, bImmuneToStunTurn = true, bImmuneToStunUseItem = true, bImmuneToStunEquip = true, bImmuneToStunInteract = true} -- Make immune to stuns self:SetStatusImmunity{ StateChangeType = "PUSH", bImmuneToPullToPoint = true, bImmuneToKnockback = true } -- Make immune to knockbacks and pulls -- turn off lua ai suspendLuaAI(self) end