-------------------------------------------------------------- -- Adding new animation name for lava death trigger -- arandall... 8/25/11 -------------------------------------------------------------- local deathAnimation = "drown" function onCollisionPhantom(self, msg) local obj = msg.objectID if obj:BelongsToFaction{factionID = 1}.bIsInFaction then obj:RequestDie{killerID = self, deathType = deathAnimation} else obj:RequestDie{killerID = self} end end