--This is just an example script. To run this you must type /runscript testandexample/darkitectreveal local char = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) char:StartCelebrationEffect{rerouteID = player, backgroundObject = 12019, animation = "darkitect-reveal", --duration = char:GetAnimationTime{ animationID = "darkitect-reveal" }.time, duration = 24, celeLeadIn = .3, celeLeadOut = .5, cameraPathLOT = 12510, pathNodeName = "camera1"} LEVEL:ModifyEnvironmentSettings{ambient = {r = .2, g = .2, b = .2}, directional = {r = 1, g = 1, b = 1}, specular = {r = .4, g = 0, b = 1}, lightPosition = { -17, 8, -2.5 }, blendTime = .3, fogColor = {r = 0, g = 0, b = 0}, minDrawDistances = {fogNear = 1000, fogFar = 1000, postFogSolid = 1000, postFogFade = 1000, staticObjectDistance = 1000, dynamicObjectDistance = 1000}, maxDrawDistances = {fogNear = 1000, fogFar = 1000, postFogSolid = 1000, postFogFade = 1000, staticObjectDistance = 1000, dynamicObjectDistance = 1000} }