local char = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) char:StartCelebrationEffect{rerouteID = player, backgroundObject = 12126, animation = "darkitect-reveal", duration = char:GetAnimationTime{ animationID = "darkitect-reveal" }.time, --duration = 10, lookAtLeadIn = 0.15, lookAtLeadOut = 0.15, lookAtVerticalOffset = 10, celeLeadIn = 0.15, celeLeadOut = 0.15, startOffsetX = 7.707, startOffsetY = 1.89, startOffsetZ = -38.658, endOffsetX = -1.888, endOffsetY = -2, endOffsetZ = -49.463} --[[ /runscript TestAndExample/DarkitectReveal2 --]]