function onPlayerLoaded(self, msg) local propertyPlaques = GAMEOBJ:GetObjectsByLOT(3315) for i = 1, table.maxn(propertyPlaques) do print("-------- SCRIPT: Property plaque " .. i .. ":" .. propertyPlaques[i]:GetName().name) local propertyData = propertyPlaques[i]:PropertyGetState{} print("---------- SCRIPT: Property ID: " .. propertyData.propertyID:GetID()) print("---------- SCRIPT: Owner ID: " .. propertyData.ownerID:GetID()) print("---------- SCRIPT: Rented: " .. tostring(propertyData.rented)) end end function onZonePropertyRented(self, msg) print("----- SCRIPT: Zone property rented") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) end function onZonePropertyModelPlaced(self, msg) print("----- SCRIPT: Zone property model placed") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) print("-------- SCRIPT: modelLOT: " .. msg.modelLOT) print("-------- SCRIPT: position x: " .. msg.position.x) print("-------- SCRIPT: position y: " .. msg.position.y) print("-------- SCRIPT: position z: " .. msg.position.z) end function onZonePropertyModelPickedUp(self, msg) print("----- SCRIPT: Zone property model picked up") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) print("-------- SCRIPT: modelID: " .. msg.modelID:GetID()) print("-------- SCRIPT: spawnerID: " .. msg.spawnerID:GetID()) end function onZonePropertyModelRemoved(self, msg) print("----- SCRIPT: Zone property model removed") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) print("-------- SCRIPT: modelID: " .. msg.modelID:GetID()) print("-------- SCRIPT: spawnerID: " .. msg.spawnerID:GetID()) end function onZonePropertyEditBegin(self, msg) print("----- SCRIPT: Zone property edit begin") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) print("-------- SCRIPT: propertyObjectID: " .. msg.propertyObjectID:GetID()) end function onZonePropertyEditEnd(self, msg) print("----- SCRIPT: Zone property edit end") print("-------- SCRIPT: playerID: " .. msg.playerID:GetID()) print("-------- SCRIPT: propertyID: " .. msg.propertyID:GetID()) print("-------- SCRIPT: propertyObjectID: " .. msg.propertyObjectID:GetID()) end function onZonePropertyBehaviorAdded(self, msg) print("----- SCRIPT: Zone property behavior added") print("-------- SCRIPT: modelID: " .. msg.modelID:GetID()) print("-------- SCRIPT: behaviorID: " .. msg.behaviorID:GetID()) print("-------- SCRIPT: numStripsAdded: " .. msg.numStripsAdded) end function onZonePropertyBehaviorRemoved(self, msg) print("----- SCRIPT: Zone property behavior removed") print("-------- SCRIPT: modelID: " .. msg.modelID:GetID()) print("-------- SCRIPT: behaviorID: " .. msg.behaviorID:GetID()) print("-------- SCRIPT: numStripsRemoved: " .. msg.numStripsRemoved) end function onZonePropertyBehaviorAllRemoved(self, msg) print("----- SCRIPT: Zone property behavior all removed") print("-------- SCRIPT: modelID: " .. msg.modelID:GetID()) end