function onCollisionPhantom(self, msg) print("Hit Phantom") --send message to player to start rail local target = msg.senderID --msg.activatorID:StartRailMovement{pathName=path.pathName, pathStart=path.pathStart, pathGoForward=path.pathGoForward} local myID = self:GetID() target:StartRailMovement{pathName="scriptPath", pathStart=0, pathGoForward=true, railActivatorComponentID=3, railActivatorObjID=msg.senderID} --, railActivatorLotID=11968, railActivatorObjID=myID} end