--This is just an example script. To run this you must type /runscript testandexample/timetravel local char = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) char:StartCelebrationEffect{rerouteID = player, backgroundObject = 12626, animation = "time-travel", --duration = char:GetAnimationTime{ animationID = "darkitect-reveal" }.time, duration = 14, celeLeadIn = .3, celeLeadOut = .5, cameraPathLOT = 12628, pathNodeName = "camera1"} LEVEL:ModifyEnvironmentSettings{ambient = {r = .7, g = .7, b = .7}, directional = {r = 1, g = 1, b = 1}, specular = {r = 1, g = 1, b = 1}, lightPosition = { -20, 1, 25 }, blendTime = .3, fogColor = {r = 1, g = 1, b = 1}, minDrawDistances = {fogNear = 75, fogFar = 150, postFogSolid = 1000, postFogFade = 1000, staticObjectDistance = 1000, dynamicObjectDistance = 1000}, maxDrawDistances = {fogNear = 75, fogFar = 150, postFogSolid = 1000, postFogFade = 1000, staticObjectDistance = 1000, dynamicObjectDistance = 1000} }