--/////////////////////////////////////////////////////////////////////////////////////// --// Team Awesomer NPC -- SERVER Script --/////////////////////////////////////////////////////////////////////////////////////// CONSTANTS = {} -- @TODO:ISSUE - Lua cannot send client/single messages to non client OBJID's. Need a -- way to RerouteMessage in lua function onMissionDialogueOK(self, msg) -- get the user local user = msg.responder -- tell zone control to prep the player to race GAMEOBJ:GetZoneControlID():MessageBoxRespond{iButton = 1, identifier = "Race_Cannon_Mission", sender = user} end