CONSTANTS = {} CONSTANTS["CLIENT_TOOLTIP_MISSION_ACCEPT"] = 0 CONSTANTS["CLIENT_TOOLTIP_MISSION_COMPLETE"] = 1 require('o_mis') function onStartup(self) self:SetVar("Zone", 0 ) end -- @TODO:ISSUE - Lua cannot send client/single messages to non client OBJID's. Need a function onMissionDialogueOK(self, msg) local user = msg.responder if self:GetLOT{}.objtemplate == 3043 then end end