-------------------------------------------------------------- -- Server side to make an object only be smashable with a specific hammer -- this script is intended to prototype gameplay, not as a final solution. -- updated Brandi... 2/25/10 -------------------------------------------------------------- local hammers = { 2963,3014,3015,3016} function onOnHit(self,msg) local player = msg.attacker --makes sure the player is the only client to see this local item = player:GetEquippedItemInfo{ slot = "special_r" }.lotID local smash = false -- check to see if the player had one of the hammers equipped, door can only be smashed with one of the hammers for k,v in ipairs(hammers) do if item == v then smash = true break end end --if the player hit the door with one of the hammers if smash == true then self:RequestDie{killerID = self, killType = VIOLENT} else self:SetHealth{health = 99999} end end