function onUnEquipItem(self, msg) local player = self:GetItemOwner{}.ownerID if (msg) then GAMEOBJ:GetZoneControlID():NotifyClientZoneObject{name = "reSetAnimationSet" , paramObj = player } end end function onNotifyObject(self,msg) local player = self:GetItemOwner{}.ownerID GAMEOBJ:GetZoneControlID():NotifyClientZoneObject{name = "SetAnimationSet" , paramStr = "carry" , paramObj = player } end function onStartup(self) print( tostring(self:GetVar("taken_name")) ) end