-- This script is used by the modular build "ghost" pieces, to make them start modular build when they're clicked -- It also forwards object drop messages to the parent modular build so you can drag parts into place from your inventory local myPriority = 0.8 function onClientUse(self, msg) local propertyPlaques = self:GetObjectsInGroup{ group = "PropertyPlaque", ignoreSpawners = true }.objects --local propertyPlaques = GAMEOBJ:GetObjectsByLOT(3315) for i = 1, table.maxn(propertyPlaques) do propertyPlaques[i]:PropertyEditIconInteraction{} end end