local localskillID = 585 function onStartup(self) self:SetVar("bIsDead", false) end function onCollisionPhantom(self, msg) if ( self:GetVar("bIsDead") == true ) then return end --local target = msg.objectID --target:RacingPlayerEvent{ eventType="POWERUP_IMAGINATION", playerID=target, objectID=self } --local driver = target:GetPossessor().possessorID --driver:UpdatePlayerStatistic{ updateID = 21 } --target:CastSkill{skillID = localskillID, optionalTargetID = target} --self:Die{ killerID = msg.playerID, killType = "SILENT" } --self:SetVar("bIsDead", true) end