-------------------------------------------------------------- -- Winter Racetrack Zone Script: Including this -- file adds racingParams and Snow effects for the Winter Racetrack. -- Updated pml... 9/2/10 - add Devon's snow camera particle function -------------------------------------------------------------- function onStartup(self) --print("RACING: onStartup") -- configure the racing control local racingParams = { { "IntroCinematic", "P1" }, { "ExitCinematic", "FinishLine" }, --{ "CountdownCinematic", "Countdown" }, { "NDAudioMusicCueName1", "GF_Race-Track"}, { "NDAudioMusicCueName2", "GF_Race-Track2"}, { "NDAudioMusicCueName3", "GF_Race-Track3"}, { "NDAudioMusicCueName4", "GF_Race-Track4"}, } --print("ConfigureRacingControl...") self:ConfigureRacingControlClient{ parameters = racingParams } --print("...Done") end function onCreateCameraParticles(self, msg) local sceneID = msg.sceneID LEVEL:DetachCameraParticles( "prototype/snow/snow" ) --print("Creating camera particles for scene: "..sceneID) if sceneID == 0 then LEVEL:AttachCameraParticles( "prototype/snow/snow", { x = 0, y = 50, z = 150 } ) LEVEL:AttachCameraParticles( "prototype/snow_stationary/snow_stationary", { x = 0, y = 30, z = 60 } ) end end