-------------------------------------------------------------- -- Includes -------------------------------------------------------------- require('o_mis') function onStartup(self) --self:RebuildReset{ bFail = true } --GAMEOBJ:GetTimer():AddTimerWithCancel( 1 , "startup", self ) self:SetVar("Built", false) end function onRebuildComplete(self, msg) self:SetVar("Built", true) end onTimerDone = function (self, msg) end function onRebuildNotifyState(self, msg) if msg.iState == 4 then self:SetVar("Built", false) end end