require('o_mis') function onClientUse(self, msg) local player = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) -- exclusion checks if player:GetImagination().imagination < 1 then return end player:PlayCinematic { pathName = "Mon_QB_Bridge_01" } end function onRebuildCancel(self, msg) --print('exit') local player = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) player:EndCinematic() end