--[[require('State') require('/client/c_Main') require('o_mis') function onStartup(self) Ven = {} --///////////////////////////////////////////////////////////////////////// -- Enter/Exit Conduct Radius --///////////////////////////////////////////////////////////////////////// Ven['Conduct_CoolDown'] = 1 -- Effects the Trigger time upone exiting/entering the conduct radius. Ven['Conduct_Delay'] = 1 -- Delay before triggering the emote. Ven['Main_EmoteID'] = 69 -- Global emote ID -- Conduct Radius Ven['OverRideConduct'] = true Ven['conductRadius'] = 20 -- Conduct ----------------------- OnEnter Ven['Emote_enterType'] = "enter" -- Conduct ----------------------- OnExit_Buy or Sell Ven['Emote_onExitBuySell'] = "leave" -- Conduct ----------------------- OnExit_Null Ven['Emote_onExitType'] = "leave" -- Conduct ----------------------- OnExit_Sell Ven['Emote_onExitSellType'] = "cancel" --/////////////////////////////////////////////////////////////////////////// -- Vendor States --/////////////////////////////////////////////////////////////////////////// -- Emote OnBuy --------------------- OnBuy Ven['Emote_onBuyType'] = "buy" -- Emote OnSell --------------------- OnSell Ven['Emote_onSellType'] = "sell" ------ Do not change ------------------------------------------------ self:SetVar("Ven",Ven) LoadVenderVarsOnce(self) GetVenderVars(self) CreateVenderStates(self) ------------------------------------------------------------------------------- end --]]