-------------------------------------------------------------- -- (CLIENT SIDE) Friendly Felix in Scene 1 -- -- On proximity of the local character, will approach and -- present help screen information for playing the game. -- When the player has finished reading the help, he will -- leave and despawn. -------------------------------------------------------------- -------------------------------------------------------------- -- Includes -------------------------------------------------------------- require('o_mis') require('client/ai/NP/L_NP_NPC') -------------------------------------------------------------- -- Startup of the object -------------------------------------------------------------- function onStartup(self) end -------------------------------------------------------------- -- Happens on client interaction -------------------------------------------------------------- function onClientUse(self, msg) -- get the player local player = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) if (player) and (player:Exists()) then -- show help end end