require('o_mis') require('client/ai/NP/L_NP_NPC') function onStartup(self) --set the vars for interaction. NOTE: any/all of thses are optional SetMouseOverDistance(self, 40) SetProximityDistance(self, 40) AddInteraction(self, "interactionText", Localize("NPC_NP_AMB_ANYONE_HAVE_A_FRISBEE?")) AddInteraction(self, "interactionText", Localize("NPC_NP_AMB_WHAT_A_GREAT_DAY_IN_NIMBUS_PARK")) AddInteraction(self, "interactionText", Localize("NPC_NP_AMB_DO_YOU_SMELL_FOOD?")) AddInteraction(self, "interactionText", Localize("NPC_NP_AMB_WHERE'S_THE_MUSTARD?")) AddInteraction(self, "proximityText", Localize("NPC_NP_AMB_DID_YOU_SEE_THE_ANTS?")) AddInteraction(self, "proximityText", Localize("NPC_NP_AMB_WHO'S_GRILLING_THE_BURGERS?")) AddInteraction(self, "proximityText", Localize("NPC_NP_AMB_I_WANT_TO_PLAY_VOLLEYBALL")) end function onRenderComponentReady(self, msg) -- change torso (red plain shirt) self:SwapDecalAndColor{decalIndex = 0, color = 0, bodyPiece = 1} -- change legs (blue pants) self:SwapDecalAndColor{decalIndex = 0, color = 2, bodyPiece = 2} end