--**************************************************************** -- THIS SCRIPT IS NO LONGER IN USE. KEPT ONLY FOR REFERENCE -- PLEASE DELETE BEFORE GOLD MASTER --****************************************************************** local misID = 482 function onMissionDialogueOK(self,msg) --print('onMissionDialogueOK ' .. msg.iMissionState .. ' - ' .. msg.missionID) if msg.missionID == misID and msg.iMissionState < 2 then self:FireEventServerSide{ senderID = msg.responder, args = 'updateMission' } end end