--require('o_mis') function onClientUse(self) --print "Start timers" GAMEOBJ:GetTimer():AddTimerWithCancel( 0.1, "PlayerTeleportFreezeandOrient",self ) GAMEOBJ:GetTimer():AddTimerWithCancel( 0.9, "Snap",self ) GAMEOBJ:GetTimer():AddTimerWithCancel( 1.0, "PlayerUnfreezeandCamera",self ) end function onGetOverridePickType(self, msg) msg.ePickType = 14 return msg end function onTimerDone (self, msg) if (msg.name == "PlayerTeleportFreezeandOrient") then local player = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) player:SetUserCtrlCompPause{bPaused = true} --player:SetPosition {pos = {x=-144.16,y=184.28,z=-461.66}} player:SetRotation {x=0,y=-1,z=0,w=0} end if (msg.name == "Snap") then CAMERA:SnapCameraToPlayer() end if (msg.name == "PlayerUnfreezeandCamera") then local player = GAMEOBJ:GetObjectByID(GAMEOBJ:GetLocalCharID()) player:RemoveSkill{ skillID = 66 } player:AddSkill{ skillID = 66 } player:CastSkill{ optionalTargetID = self, skillID = 66 } player:PlayCinematic { pathName = "Play" } player:SetUserCtrlCompPause{bPaused = false} end end