require('client/ai/L_BOUNCER_BASIC') --client-side bouncer script function onStartup(self) end function onBouncerTriggered(self, msg) --Hackish fix for the 'bounce collision' --print ( "------------------------------------" ) --print ( "hazmat bouncer -clientside- onBouncerTriggered" ) --print ( "------------------------------------" ) local player = msg.triggerObj local objPos = player:GetPosition().pos objPos.y = objPos.y + 1 player:SetPosition{pos = objPos} bounceObj(self, msg.triggerObj) end