-------------------------------------------------------------- -- L_TRIAL_FACTION_ARMOR_SERVER.lua -- Runs server side faction trial armor equipment functions -- created abeechler - 6/27/11 -------------------------------------------------------------- local equipFlag = 126 -- To be set upon wearing trial faction armor for the first time in a session ---------------------------------------------------------------- -- Capture initial equip events for processing ---------------------------------------------------------------- function onFactionTriggerItemEquipped(self, msg) -- Player attempting equip local player = msg.playerID -- Determine via flag info if this is a session first time equip local bEquipped = player:GetFlag{iFlagID = equipFlag}.bFlag if(not bEquipped) then local owner = self:GetItemOwner().ownerID -- This is the first time in a session we are attempting to equip trial armor if(player:GetID() == owner:GetID()) then -- Set our flag and heal our stats player:SetFlag{iFlagID = equipFlag, bFlag = true} -- Save a hook to the equipping player self:SetVar("player", player) -- Prepare for stat refill GAMEOBJ:GetTimer():AddTimerWithCancel(1, "FillStats", self) end end end ---------------------------------------------------------------- -- Called when timers are done ---------------------------------------------------------------- function onTimerDone(self,msg) -- This is our first time donning the armor, apply all necessary stat refills if msg.name == "FillStats" then -- Obtain a hook to the equipping player local player = self:GetVar("player") -- Fill the health to capacity local maxHealth = player:GetMaxHealth().health player:SetHealth{health = maxHealth} -- Fill the armor to capacity local maxArmor = player:GetMaxArmor().armor player:SetArmor{armor = maxArmor} -- Fill the imagination to capacity local maxImagination = player:GetMaxImagination().imagination player:SetImagination{imagination = maxImagination} end end