require('equipmenttriggers/skillSetTriggerTemplate') function onStartup(self) --conditions for firing the trigger self:SetVar("trigger", {Name="Low Armor", Stat="ARMOR", Operator="LESS", Value=1} ) --skill to fire self:SetVar("skillID", 559) --how many items from a given set they must have equipped before the skill fires. self:SetVar("itemsRequired", 4) --ID of the skill set they have to have equipped self:SetVar("skillSet", 7) end