//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by hctFilterScene.rc
//
#define IDD_TPR_DIALOG                  101
#define IDD_TRANSFORM_DIALOG            102
#define IDD_PLATFORM_WRITER_DIALOG      103
#define IDD_ALTER_MESH_DIALOG           104
#define IDD_TANGENT_OPTIONS             108
#define IDD_TEXTURE_RESIZE              109
#define IDC_PRESET_COMBO                1001
#define IDC_EDIT_MAT00                  1002
#define IDC_EDIT_MAT01                  1003
#define IDC_TRP_ADD                     1003
#define IDC_EDIT_MAT02                  1004
#define IDC_TRP_DELETE                  1004
#define IDC_EDIT_MAT10                  1005
#define IDC_TRP_PATHS                   1005
#define IDC_EDIT_MAT11                  1006
#define IDC_EDIT_MAT12                  1007
#define IDC_TRP_MODIFY                  1007
#define IDC_EDIT_MAT20                  1008
#define IDC_EDIT_MAT21                  1009
#define IDC_EDIT_MAT22                  1010
#define IDC_RESIZE_ENABLE               1012
#define IDC_RESIZE_U_VALUE              1013
#define IDC_RESIZE_FRAME                1014
#define IDC_RESIZE_V_VALUE              1016
#define IDC_RESIZE_U_TEXT               1018
#define IDC_NODE_CHECK                  1019
#define IDC_RESIZE_V_TEXT               1019
#define IDC_BUFFERS_CHECK               1020
#define IDC_WINDING_CHECK               1021
#define IDC_LIGHTS_CHECK                1022
#define IDC_CAMERAS_CHECK               1023
#define IDC_EMPTYBASE_CLASS_OPT         1024
#define IDC_REUSE_PADDING_OPT           1025
#define IDC_LITTLE_ENDIAN               1026
#define IDC_EDIT_PTR_BYTES              1027
#define IDC_PLATFORM_PRESET_COMBO       1028
#define IDC_EDIT_FILENAME               1029
#define IDC_BROWSE_FILENAME             1030
#define IDC_STATIC_BYTESINPTR           1031
#define IDC_REMOVE_INDICES              1032
#define IDC_ED_USER_TAG                 1032
#define IDC_CB_REMOVE_METADATA          1033
#define IDC_MESH_LIST                   1034
#define IDC_CB_SAVE_ENVIRONMENT         1034
#define IDC_ADD_MESH_FROM_SCENE         1035
#define IDC_CHECK1                      1036
#define IDC_CB_SplitVertices            1036

// Next default values for new objects
// 
#ifdef APSTUDIO_INVOKED
#ifndef APSTUDIO_READONLY_SYMBOLS
#define _APS_NEXT_RESOURCE_VALUE        108
#define _APS_NEXT_COMMAND_VALUE         40001
#define _APS_NEXT_CONTROL_VALUE         1037
#define _APS_NEXT_SYMED_VALUE           101
#endif
#endif
