// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef TESTBUILDBORDER_ANIM_H__
#define TESTBUILDBORDER_ANIM_H__

namespace TestBuildBorder_Anim
{
    enum
    {
        BORDERIN                = 0,
        BUILDMODEACTIVE         = 1,
        BUILDMODELOOP           = 3,
        IDLE                    = 8,
        SMOOTHBORDERON          = 2
    };
}

#endif  // #ifndef TESTBUILDBORDER_ANIM_H__
