// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef TREX-BACKPACK_GREEN_ANIM_H__
#define TREX-BACKPACK_GREEN_ANIM_H__

namespace trex-backpack_green_Anim
{
    enum
    {
        TREX_M_DOUBLE-JUMP      = 3,
        TREX_M_IDLE-01          = 0,
        TREX_M_IDLE-02          = 1,
        TREX_M_JUMP             = 2,
        TREX_M_RUN              = 4,
        TREX_M_SPRINT           = 5,
        TREX_M_STRAFE-LEFT      = 6,
        TREX_M_STRAFE-RIGHT     = 7,
        TREX_M_TURN-LEFT        = 8,
        TREX_M_TURN-RIGHT       = 9,
        TREX_M_WALK             = 10
    };
}

#endif  // #ifndef TREX-BACKPACK_GREEN_ANIM_H__
