// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef CRE_MINI-SPIDER_NAMED_ANIM_H__
#define CRE_MINI-SPIDER_NAMED_ANIM_H__

namespace cre_mini-spider_named_Anim
{
    enum
    {
        CRE_SPIDER-BABY_ATTACK-IDLE = 0,
        CRE_SPIDER-BABY_DAZED   = 1,
        CRE_SPIDER-BABY_DEATH   = 14,
        CRE_SPIDER-BABY_DEATH-LONG = 15,
        CRE_SPIDER-BABY_E_TAUNT = 16,
        CRE_SPIDER-BABY_IDLE1   = 2,
        CRE_SPIDER-BABY_IDLE2   = 3,
        CRE_SPIDER-BABY_IDLE3   = 4,
        CRE_SPIDER-BABY_IDLE-CAGE1 = 5,
        CRE_SPIDER-BABY_IDLE-CAGE2 = 6,
        CRE_SPIDER-BABY_IDLE-CAGE3 = 7,
        CRE_SPIDER-BABY_JEER1   = 20,
        CRE_SPIDER-BABY_JEER2   = 21,
        CRE_SPIDER-BABY_JEER3   = 19,
        CRE_SPIDER-BABY_MELEE-ATTACK = 8,
        CRE_SPIDER-BABY_ONHIT   = 9,
        CRE_SPIDER-BABY_RANGED-ATTACK = 10,
        CRE_SPIDER-BABY_RUN     = 13,
        CRE_SPIDER-BABY_SLEEP   = 11,
        CRE_SPIDER-BABY_U_SPAWN = 18,
        CRE_SPIDER-BABY_WALK    = 12,
        CRE_SPIDER-BABY-CAVE-SPAWN = 25,
        CRE_SPIDER-BABY-SPRAYCAN-STUN-LOOP = 23,
        CRE_SPIDER-BABY-SPRAYCAN-STUN-RECOVER = 24,
        CRE_SPIDER-BABY-SPRAYCAN-STUN-START = 22,
        CRE_SPIDER-JEER         = 17
    };
}

#endif  // #ifndef CRE_MINI-SPIDER_NAMED_ANIM_H__
