// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef AMB_ROOSTER_ANIM_H__
#define AMB_ROOSTER_ANIM_H__

namespace amb_rooster_Anim
{
    enum
    {
        AMB_ROOSTER_M_IDLE_01   = 1,
        AMB_ROOSTER_M_IDLE_02   = 2,
        AMB_ROOSTER_M_IDLE_03   = 3,
        AMB_ROOSTER_M_IDLE_04   = 4,
        AMB_ROOSTER_M_RUN_01    = 5,
        AMB_ROOSTER_M_WALK_01   = 6,
        AMB_ROOSTER_M_WALK_02   = 7,
        AMB_ROOSTER_M_WALK_03   = 8,
        AMB_ROOSTER_M_WALK_04   = 9,
        AMB_ROOSTER_M_WALK_05   = 0
    };
}

#endif  // #ifndef AMB_ROOSTER_ANIM_H__
