// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef RACE_FV_TROLL_ANIM_H__
#define RACE_FV_TROLL_ANIM_H__

namespace race_fv_troll_Anim
{
    enum
    {
        RACE_FV_TROLL_GROUND-POUND-01 = 1,
        RACE_FV_TROLL_GROUND-POUND-02 = 0
    };
}

#endif  // #ifndef RACE_FV_TROLL_ANIM_H__
