// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef UI_LOGIN_DARKLING_ANIM_H__
#define UI_LOGIN_DARKLING_ANIM_H__

namespace ui_login_darkling_Anim
{
    enum
    {
        UI_LOGIN_DARKLING_01    = 1,
        UI_LOGIN_DARKLING_02    = 2,
        UI_LOGIN_DARKLING_03    = 3,
        UI_LOGIN_DARKLING_IDLE  = 0
    };
}

#endif  // #ifndef UI_LOGIN_DARKLING_ANIM_H__
