// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef AMB_CONSTRUCTION_BOT_ANIM_H__
#define AMB_CONSTRUCTION_BOT_ANIM_H__

namespace amb_construction_bot_Anim
{
    enum
    {
        AMB_CONSTRUCTION_BOT_FIDGET_1 = 2,
        AMB_CONSTRUCTION_BOT_FIDGET_2 = 3,
        AMB_CONSTRUCTION_BOT_FIDGET_3 = 1,
        AMB_CONSTRUCTION_BOT_IDLE = 0,
        AMB_CONSTRUCTION_BOT_INTERACT = 4,
        AMB_CONSTRUCTION_BOT_RUN = 5,
        AMB_CONSTRUCTION_BOT_TURN_L = 7,
        AMB_CONSTRUCTION_BOT_TURN_R = 6,
        AMB_CONSTRUCTION_BOT_WALK = 8
    };
}

#endif  // #ifndef AMB_CONSTRUCTION_BOT_ANIM_H__
