// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef MECH_REPAIR_DROID_ANIM_H__
#define MECH_REPAIR_DROID_ANIM_H__

namespace mech_repair_droid_Anim
{
    enum
    {
        MECH_REPAIR_DROID_CIRCLE_REPAIR = 0
    };
}

#endif  // #ifndef MECH_REPAIR_DROID_ANIM_H__
