// This file was automatically generated. It contains definitions for all the
// animations stored in the associated KFM file. Include this file in your
// final application to easily refer to animation sequences.

#ifndef MISC_SPINJITZU_EARTH_TORNADO_FT_ANIM_H__
#define MISC_SPINJITZU_EARTH_TORNADO_FT_ANIM_H__

namespace misc_spinjitzu_earth_tornado_FT_Anim
{
    enum
    {
        SPINJITZU_EARTH_TORNADO_END = 2,
        SPINJITZU_EARTH_TORNADO_LOOP = 1,
        SPINJITZU_EARTH_TORNADO_SCALED = 3,
        SPINJITZU_EARTH_TORNADO_START = 0,
        WHIRLWIND_END           = 17,
        WHIRLWIND_LOOP          = 16,
        WHIRLWIND_M_BACKWALK    = 5,
        WHIRLWIND_M_FALL        = 9,
        WHIRLWIND_M_IDLE        = 6,
        WHIRLWIND_M_JUMP        = 8,
        WHIRLWIND_M_JUMPFLIP    = 7,
        WHIRLWIND_M_RUN         = 10,
        WHIRLWIND_M_STRAFE_LT   = 19,
        WHIRLWIND_M_STRAFE_RT   = 20,
        WHIRLWIND_M_TURN_LT     = 21,
        WHIRLWIND_M_TURN_RT     = 22,
        WHIRLWIND_M_WALK        = 4,
        WHIRLWIND_SCALED        = 18,
        WHIRLWIND_START         = 15
    };
}

#endif  // #ifndef MISC_SPINJITZU_EARTH_TORNADO_FT_ANIM_H__
