<?xml version="1.0" ?>
<!-- DO NOT EDIT THIS FILE -->
<SceneAudioAttributes musicCue="Monastery_Siege_Field_High" musicParamName="" guid2D="{ff420df0-4e2c-4692-9922-20a305b68f7a}" guid3D="" groupName="" programName="" musicParamValue="0" boredomTime="-1" />
