require('o_mis') function onStartup(self) GAMEOBJ:GetTimer():AddTimerWithCancel( 10 , "notifiyActivityObj", self ) end function onTimerDone(self,msg) if msg.name == "notifiyActivityObj" then local ActivityObj = self:GetObjectsInGroup{ group = "ActivityObj" ,ignoreSpawners = true }.objects if ActivityObj[1] then ActivityObj[1]:NotifyObject{ name="Egg_Spawner", ObjIDSender = self } end end end