function onStartup(self,msg) self:SetVar("horse", 0) end function onUse(self, msg) local player = msg.user local item = player:AddNewItemToInventory{ iObjTemplate = 7089 } if self:GetVar("horse") == 0 then player:EquipInventory{ itemtoequip = item.newObjID } self:SetVar("horse", 1) else player:RemoveItemFromInventory{ iObjTemplate = 7089 } self:SetVar("horse", 0) end end