-- used to hide the life bars over the bomb crate smashable function onRenderComponentReady(self, msg) self:SetNameBillboardState{bState = false } end function onOnHit(self, msg) -- Make it look like we died on the client. self:PerformClientSideDeath{i64AttackerID = msg.attacker, directionRelative_AngleY = msg.directionRelative_AngleY, directionRelative_AngleXZ = msg.directionRelative_AngleXZ, directionRelative_Force = msg.directionRelative_Force, bDontFlagAsDead = true, deathType = msg.deathType } end